Long road home

This is a 3D environment I created inspired by a scene from “Dawn of the Planet of the Apes”. It was a scene where there was a gas station in the middle of the woods, so I decided to take that scene and mix it with a visison of a roadside gas station thats kind of run down. Using different aspsects of Unreal Engine and procedural tools I was able to create something that I felt spoke to my own creative mindset, and allowed me to easily create something good.

  • July 2024

  • Modeling, UV Mapping, Texturing, Environment Artist, Compositing, Color Grader

  • Autodesk Maya, Substance Painter, Unreal Engine, Adobe Premiere Pro, Davinci Resolve

  • Personal Project