Pound For Pound
We enter on a boxing match well underway, and as a boxer begrudgingly picks himself up from his most recent knockdown, he internalizes all his wayward thoughts, questioning the very nature of his pain, while his body almost automatically focuses on continuing the match. We learn as he rises back to his fighting pose from the commentators that he is the defending champion facing his toughest challenge yet. We follow the fight through the visual storytelling, as well as the audio commentary from our two ringside viewers as the story shifts from internal monologue to external action.
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August 2024- November 2024
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Lead Technical Artist, Envrionment Artist, Character Designer, Animator, Storyboard Artist, Voice Actor, Mocap Engineer, BTS
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Unreal Engine, MetaTailor, Substance Painter, Autodesk Maya, Adobe Photoshop, Charcater Creator, Metahumans, Quixel Megascans, Motive, Optitrack, Premiere Pro
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Max Thomas (School)