Sanctuary

Sanctuary is an Unreal Engine Cinematic inspired by an episode of “The Walking Dead” in which the characters in the show wandered upon a church in the woods, that they used as shelter from the horrors of the outside world. I wanted to create something similar, but that gave a more vibrant feel to it. This is a 3D environment I created through the use of Unreal Engine and Quixel Megascans primarily.

  • December 2023

  • Environment Artist, Compositing, Color Grader

  • Unreal Engine, Adobe Premiere Pro, Davinci Resolve

  • Personal Project

Rainy Weather