Sanctuary
Sanctuary is an Unreal Engine Cinematic inspired by an episode of “The Walking Dead” in which the characters in the show wandered upon a church in the woods, that they used as shelter from the horrors of the outside world. I wanted to create something similar, but that gave a more vibrant feel to it. This is a 3D environment I created through the use of Unreal Engine and Quixel Megascans primarily.
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December 2023
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Environment Artist, Compositing, Color Grader
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Unreal Engine, Adobe Premiere Pro, Davinci Resolve
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Personal Project